Episodes

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By zackavelli, 21 April, 2022

In this episode Zackavelli talks about the problem with modern, shallow crafting systems...

By zackavelli, 7 April, 2022

In this episode Zackavelli breaks down an academic paper about game design. Read the paper for...

By zackavelli, 24 March, 2022

In this episode Zackavelli talks about strategies for making your game more replayable Skip to...

By zackavelli, 24 February, 2022

In this episode Zackavelli takes a look at the 4X genre and discusses what makes a good 4X game...