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In this episode Zackavelli talks about card game design and why deckbuilder rougelites are...
Nothing to see here
In this episode Zackavelli talks about card game design and why deckbuilder rougelites are...
In this episode Zackavelli talks about strategies for coming up with new game mechanics. Skip...
In this episode Zackavelli talks about the problem with modern, shallow crafting systems...
In this episode Zackavelli breaks down an academic paper about game design. Read the paper for...
In this episode Zackavelli takes a look at the 4X genre and discusses what makes a good 4X game...
In this episode Zackavelli goes deep on core game loops, their function and definitions, and...
In this episode Zackavelli discusses the game design related to companions and allies, and the...
In this episode Zackavelli discusses some tips for designing gunplay in your video games. Skip...
In this episode Zackavelli discusses Performance, Powerups, and your gamedev identity. Skip to...
In this episode Zackavelli discusses the things you should think about when deciding how...